Projects
Multimedia Project
One of my recent projects was developing a series of digital vignettes with a awesome team of artists in New Jersey. These included both 3D animation and graphic design. My task in the project was to model several of the new technolgies the client was displaying. These included drones, mine-deteching robots, and non-lethal weapons.
Virtual War room
I created a virtual space to faciliate war games in virtual worlds
Primal Carnage Assets
I created several level assets for Primal Carnage, an indie FPS using UE3.
Sharkie
I created this character as part of a contract for Crippled Shark. Based on their logo I designed the shark and wheelchair.
Sharkie Intro from Christopher Wood on Vimeo.
Eastern Phonebooth
An eastern-style phonebooth I designed, modeled, and textured. 2,310 tris.
Beretta 92
A Beretta model 92 pistol. Created for an id Tech 4 mod. Modeled in Max. It clocks in a 992 tris.
Scoutbot
Another robot. I have a fatal weakness for robots. Another amazing concept piece by Adam Baines, brought to life my myself.
Walking Tank
A big modeling project to keep me busy after graduation. Based on concept art by Adam Baines, his portfolio is found at http://www.voidart.co.uk
Gearbox Software Assets
Created for an unannounced title by Gearbox Software. These assets were created based on objects found in the DC area. The first asset was a dunny (portable toilet.)
The second model was a parking sign.
The final model was a traffic light. This proved to be one of the more difficult pieces, getting the roundness of the pole within the tri limit was a real challenge.
Recon Strider
This is a high poly model of a Nakovalny Recon Strider from the AT-43 tabletop wargame.