3D Art

I've worked on a number of 3d projects, including casual indie games, cutting-edge FPS, virtual worlds, ads, and online education.

complete portfolio (zip) here »

Projects

Multimedia Project

One of my recent projects was developing a series of digital vignettes with a awesome team of artists in New Jersey. These included both 3D animation and graphic design. My task in the project was to model several of the new technolgies the client was displaying. These included drones, mine-deteching robots, and non-lethal weapons.

Multimedia project 3D models

Virtual War room

I created a virtual space to faciliate war games in virtual worlds

War room

Primal Carnage Assets

I created several level assets for Primal Carnage, an indie FPS using UE3.

Radar Rack Flat Render Radar Rack Texture Comparision

Sharkie

I created this character as part of a contract for Crippled Shark. Based on their logo I designed the shark and wheelchair.

Sharkie Intro from Christopher Wood on Vimeo.

Render of Sharkie. Render of Sharkie in wheelchair.

Eastern Phonebooth

An eastern-style phonebooth I designed, modeled, and textured. 2,310 tris.

Textured phonebooth render one Textured phonebooth render two Outline phonebooth render one Outline phonebooth render two Outline phonebooth texture layout

Beretta 92

A Beretta model 92 pistol. Created for an id Tech 4 mod. Modeled in Max. It clocks in a 992 tris.

Textured pistol render Wireframe pistol render

Scoutbot

Another robot. I have a fatal weakness for robots. Another amazing concept piece by Adam Baines, brought to life my myself.

Scoutbot textured render 1 Scoutbot textured render 1 Scoutbot textured render 1 Scoutbot textured render 1 Scoutbot textured render 1 Scoutbot textured render 1 Scoutbot textured render 1

Walking Tank

A big modeling project to keep me busy after graduation. Based on concept art by Adam Baines, his portfolio is found at http://www.voidart.co.uk

Walking tank scene Walking tank front view Walking tank perspective view Walking tank left view Walking tank right view Walking tank rear view Walking tank poly view

Gearbox Software Assets

Created for an unannounced title by Gearbox Software. These assets were created based on objects found in the DC area. The first asset was a dunny (portable toilet.)

Dunny lo poly version with texture Dunny hi poly version Dunny lo poly version with outline Dunny maps

The second model was a parking sign.

Street sign lo poly version with texture Street sign hi poly version Street sign lo poly version with outline Street sign maps

The final model was a traffic light. This proved to be one of the more difficult pieces, getting the roundness of the pole within the tri limit was a real challenge.

Dunny lo poly version with texture Dunny hi poly version Traffic light lo poly version with outline Traffic light maps

Recon Strider

This is a high poly model of a Nakovalny Recon Strider from the AT-43 tabletop wargame.

Recon walker comparision Hi poly version of the recon walker Low poly version of the recon walker