Introduction

Welcome to my portfolio! My name is Christopher Wood, I'm a 3d artist and graphic design specializing in interactive media.

complete portfolio (zip) here »

News

May 18, 2011

Has it really been more than a year since I updated this? That's an impressive span. I've worked on a large number of projects in the interim, and I'm working on getting the best uploaded here.

Multimedia project 3D models War room Radar Rack Texture Comparision

January 27, 2010

I created this animation for Crippled Shark turning their logo into a fully animated cg character.

Sharkie Intro from Christopher Wood on Vimeo.

November 13th, 2009

I pulled together an asian-style phonebooth in the last few days, another environment piece to go with the rest.

Phonebooth textured render

October 24th, 2009

Here's a work in progress shot of a medieval room I'm laying out. I'm using low-poly assets so that I can block it out quickly and get to the texturing, which is what this piece is really going to show off. It's currently about 75% unwrapped, then the fun begins.

Medieval Room wip shot

October 22nd, 2009

Since I'm not allowed to show my current pro work off I'm sharing a few assets I've created for a mod team using id Tech 4. I'm creating weapon and environment models for the group.

Beretta 92 render Render

September 18th, 2009

Just in time for the AGDC, a more complete version of the scoutbot rigged, animated, and textured. Next up, probably some architexture.

Scoutbout Render

June 15th, 2009

I've got the base model on my next project complete, and I've moved on to rigging. His piston legs have been an amusing challenge. It's based on another concept piece by Adam Baines. This is the model so far.

Scoutbout Test Render

April 15th, 2009

My patience for the portfolio software at the Guildhall at SMU reaches its limits, and work begins on my personal portfolio site. Hello, world!